In the spring of 2020, JaBria Bishop built her first video game.
It was a 2D side-scroller—think Super Mario Brothers—which she believes she called Lunar Dreamscape. In it, a little girl wakes up in a lost world. Bishop’s idea for this whimsical game was for the players, too, to feel lost, so she designed it accordingly.
“I wanted the player to also feel how the little girl feels,” she says.